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NPC Generator

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Advanced [show]


Frouse Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He sports a long auburn beard, and similarly colored long hair. This violet eyed westerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Frouse and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Gifted, Artistic. Flaws: Greedy, Antagonistic. Bonds: Adventurer. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Frouse Timbers, Male Gnome Expert 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Robert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Artistic. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Robert Hadleigh, Male Human Wizard 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 800 gp. Blue quartz (14 gp). White pearl (60 gp). Smoky quartz (50 gp). Eye agate (14 gp). Carnelian (50 gp). Deep blue spinel (1100 gp). Star ruby (400 gp). Silver pearl (60 gp).


Social Check DCs


Gilbert Copeland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear flannel, and his gloved hand is found clutching a halberd. With a patchy black beard and wild black hair. His eyes are amber.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and further expansion of business

Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Job, Rich. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Gilbert Copeland, Male Human Druid 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His black fur is knotted and matted. His copper unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Nature, Adventurer. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shadow In the Wind, Male Tabaxi Aristocrat 11
Medium (5'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Oloric Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His tied-back hair is white. He has amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Oloric was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Optimist, Athletic. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oloric Loderr, Male Dwarf Warlock 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 78 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 16 (+3)16 (+3)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1 Minor magic item.


Social Check DCs

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