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Advanced [show]


Eberk Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. He wears his blonde hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the south. Eberk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eberk decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Opinionated, Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Eberk Hammerstone, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Mord Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears black painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His hair is long and blonde with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His amber eyes dart from person to person.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: A powerful wizard made him what he is. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Pacifist. Flaws: Racist. Bonds: Slave, Mentor. Occupation: Tanner

Voice: German accent

Attributes [hide]

Mord Moreno, Male Half-Orc Adept 8
Medium (5'0") Half-Orc, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 700 gp. A delicate brass dragon egg (70 gp). Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold music box (1000 gp).


Social Check DCs


Oskar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Oskar Eversharp, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 70 pp.


Social Check DCs


Fenriz Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is lengthy and is close to two feet long. His red eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: He was born in a small desert village. A freak accident while working with his Gardener father left him crippled. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Nature, Job. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fenriz Justice, Male Tiefling Rogue 11
Medium (5'0") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 80 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 14 (+2)18 (+4)
Skills Athletics +3, Performance +8
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +8

Possessions: 360 pp. 1 Minor magic item.


Social Check DCs


Thorin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His white hair is long and unkept. He has blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He is greedy.

Flaws: Ugly, Impulsive. Bonds: Immigrant, Criminal record, Rich. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Thorin Frostbeard, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Bloodstone (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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