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NPC Generator

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Advanced [show]


Harbek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Professionalism. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Harbek Daerdahk, Male Dwarf Wizard 7
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely blue suit with black socks and a vest with buckled shoes. He wears his purple hair down. His thin eyebrows rest above his beady black eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Therai Wrath, Male Tiefling Wizard 14
Medium (5'7") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +7, Arcana +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 1000 gp. Zircon (20 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Chrysoprase (20 gp). Alexandrite (500 gp). Jet (40 gp). Jasper (20 gp). Deep blue spinel (500 gp). Pink pearl (40 gp). Deep blue spinel (500 gp). Iolite (20 gp). 1 Medium magic item.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is unkempt and raggedy. He has a dull look in his violet eyes.

Personality: A skeptical and narcissistic man, Kelter's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: Born in the east to a Crown-heir, Kelter learned a great deal about his mother's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Crown-heir like his mother before him.

Motivation: To share knowledge with the world; and to be a shipwright again

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Kelter Shadowquick, Male Halfling Commoner 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Perception +6, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rolf Gyula, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has achieved small success as a Architect.

Motivation: To get a good night's sleep; and expand his business

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Rolf Gyula, Male Human Bard 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 40 gp.


Social Check DCs


Henry Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has done his best to style his red hair to look like a famous performer. His eyes are gray and catlike.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Body Guard business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Body Guard like his mother before him.

Motivation: Wants his loneliness to end; and his relatives are trying to arrange a marriage

Flaws: Insane, Antagonistic. Bonds: Job, Family, Has a crush. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Henry Dalanthan, Male Half-Elf Warlock 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 500 gp. Star ruby (700 gp). Deep blue spinel (800 gp). Carnelian (60 gp). Red garnet (130 gp).


Social Check DCs

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