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Gerard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His tied-back hair is blonde. His hazel eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Flaws: Insane, Ugly. Bonds: Military. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Gerard Kimberly, Male Human Ranger 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Nuraval Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean red cloak covering his clean studded leather. His auburn hair is still thick. His eyes are likewise green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: The child of western immigrants he idolized his father. Cursed with lycanthropy at a very young age, Nuraval has worked very hard to control his curse. He was granted divine powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Nuraval Deepdelver, Male Dwarf Druid 6
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Ahvain Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Detective profession.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Insane, Fearful. Bonds: Rich, Job, Religious, Family. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Ahvain Ostoroth, Male Half-Elf Paladin 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Travok Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His brown hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving Travok is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Travok Loderr, Male Dwarf Rogue 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Shadow On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears many layers of old clothing at all times. His cinnamon fur has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Shadow embodies much of what other species detest in the Tabaxis. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Fisher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He struck the Fisher job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Job. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Shadow On the Water, Male Tabaxi Cleric 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 270 gp.


Social Check DCs

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