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Advanced [show]


Tree Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants, and he perpetually has his scythe ready. His cinnamon fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Tree took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Tree Shoe, Male Tabaxi Expert 6
Medium (6'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 sp. Zircon (70 gp). Obsidian (13 gp). Banded agate (13 gp).


Social Check DCs


Gunter Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Gunter Ariessus, Male Half-Elf Bard 9
Medium (5'4") Half-Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +6, Nature +2
Senses Passive Perception 13
Languages Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Kite Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a blue and green handkerchief worn on his left side. His red fur is unkempt and raggedy. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Terse, Mundane. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Kite Of Ivory, Male Tabaxi Cleric 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Medicine +4, Religion +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Thorpe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He wears his blonde hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Ugly, Addict, Antagonistic, Impulsive. Bonds: Rich. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Thorpe Wiseacre, Male Halfling Ranger 10
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Auran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in a clean green cloak covering his clean studded leather. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. When Aramil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Elven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Aramil Iranapha, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 17 (+3)8 (-1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Hematite (8 gp). 1 Minor magic item.


Social Check DCs

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