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NPC Generator

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Advanced [show]


Norman Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a crossbow on his belt. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Weaver, Norman learned a great deal about his father's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He has achieved small success as a Weaver.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Disciplined. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Kinsley, Male Human Commoner 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Frederick Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Frederick Sylvaranth, Male Half-Elf Commoner 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Sapply Turen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has worked as a Detective like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to gnomish people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Sapply Turen, Male Gnome Sorcerer 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp.


Social Check DCs


Drogo Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across

History: He got into the Glassblower business at a young age. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic. Bonds: Criminal record, Job, Adventurer, Guardian. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Drogo Hartford, Male Human Cleric 7
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 300 gp.


Social Check DCs


Thamuz Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and tan pants. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His dark red hair is still thick. His eyes are red and catlike.

Personality: Eccentric and domineering, Thamuz will drive conversation. Thamuz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Military, Job. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Thamuz Art, Male Tiefling Expert 1
Medium (6'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. Red spinel (40 gp).


Social Check DCs

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