Morkral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He sports tan clothing, slightly heavier than average wear, marred by beers. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Barber and occasionally as a mercenary.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Trail On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. He has a slight overbite and is overall scrawny. His fur is beige and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He plays an instrument quite well.
History: Trail hails from a village terrorized by brigands. In his 16th year, his parents were killed by a brigands raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: To settle down with his crush; and someone believes him a fraud
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Enemies, Job, Has a crush. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears a broad hat to hide his balding. His fierce blue eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nicholas was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Impeccable, Joker. Bonds: Job, Adventurer, In love. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 65 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant, Gnome
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 3 | 3 | 3 | 2 | 0 |
Possessions: Gold and ruby ring (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (50 gp). Silver comb with moonstones (200 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (2400 gp). A delicate brass dragon egg (40 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is smooth and relatively long. He has a dull look in his green eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Cockaby hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving Cockaby alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cockaby was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Fighting, Athletic, Artistic, Justice. Bonds: Enemies. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Mozû Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Half-Orc culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Philantrophist. Flaws: Racist. Bonds: Mentor, Religious. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 34 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
