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Advanced [show]


Mozikth Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with painting.

History: Born to a Scribe, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has drifted from career to career and currently works as a Guard.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Mozikth Verthisathurgiesh, Male Dragonborn Paladin 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Intimidation +2, Religion +7
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Goblin, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Red-brown spinel (80 gp). Alexandrite (1300 gp). Zircon (30 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Glim Nackle, Male Gnome Barbarian 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ortegar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a black cloak and cross-gartered violet stockings. He is tall, broad shouldered and powerfully built. His blonde hair is cut jaggedly and amateurishly. His hazel eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Ortegar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Cook, Ortegar learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Ortegar Nimblefingers, Male Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Five Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'6", this man prefers to wear green pants and tee shirts. His red fur is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Military. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Five Shoe, Male Tabaxi Rogue 18
Medium (6'6") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 113 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 12 (+1)19 (+4)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +7

Possessions: 15000 gp. Red spinel (110 gp). Amber (110 gp). Obsidian (14 gp). Black pearl (400 gp). Sardonyx (70 gp). Deep blue spinel (400 gp). Moonstone (70 gp). Black pearl (400 gp). Emerald (700 gp). Tourmaline (110 gp). Red garnet (110 gp). Amethyst (110 gp). Chrysoprase (70 gp). Zircon (70 gp). Rock crystal (70 gp). Brown-green garnet (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Uthemar Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed westerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uthemar Arnuanna, Male Half-Elf Aristocrat 3
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoprase (60 gp).


Social Check DCs

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