Morgran Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He carries a battered falchion and tarnished shortbow as well. His long chestnut hair reaches down to his waist. He has violet eyes and a tan hat with a yellow feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of southern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Shy. Bonds: Military, Immigrant, Criminal record. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 20 (+5) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Purban Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear yellow pants and tee shirts. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Purban enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. Purban abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Melech Revile, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'11" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and purple. His white eyes are passionate and lively.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and tiefling compassion
Ideals: Philantrophist. Flaws: Racist, Shy, Depressed. Bonds: Nature. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp.
Watson Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears dark leathers with embroidery. His hair is short and black. His eyes are gray and he is always smoking a pipe.
Personality: Watson speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Watson does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he feels kind of lost in life
Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Military, Religious. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 40 gp.
Quarion Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy pastel pantaloons and a tan scarf. His hair is brown and very short. His fierce gray eyes like to dwell on things.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Quarion is combative with any and all who dare try his patience in the slightest.
History: A powerful brothel owner made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He then took over the family business and is one of the better Miller for hire.
Motivation: To reunite with his old friends; and sabotage a competitor
Ideals: Justice. Bonds: Enemies, Mentor, Job, Adventurer. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 69 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 2000 gp. Fire opal (600 gp). Golden yellow topaz (800 gp). Blue star sapphire (600 gp). Chrysoprase (30 gp). Smoky quartz (30 gp). Azurite (15 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!