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NPC Generator

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Advanced [show]


Raam Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise silver.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of orcs once and for all.

History: Raam was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a deep hatred of orcs

Flaws: Ugly. Bonds: Adventurer, Guardian, Enemies, Poor. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Raam Flair, Male Tiefling Monk 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100000 cp. Carved bone or ivory statuette (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear black pants and tee shirts. His silver hair is greasy and uncared for. His eyes are violet and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ozyman hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Cynical. Bonds: Enemies, Adventurer. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Ozyman Shadowquick, Male Halfling Warlock 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 400 gp. Zircon (40 gp). Sardonyx (40 gp). Obsidian (7 gp). Star ruby (1400 gp).


Social Check DCs


Serpent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His yellow fur has been sun bleached extensively. He has several tiny topaz earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Serpent was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Serpent Blossom, Male Tabaxi Bard 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)19 (+4) 16 (+3)17 (+3)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 1400 gp. A necklace of small pink pearls (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold music box (4000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Bathin Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting tan shirt and pants. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Dyer for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Pacifist. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Bathin Ignominy, Male Tiefling Commoner 4
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is heavily combed to the left. This hazel eyed easterner is not easily forgotten.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. A true patriot, Corkitron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Corkitron was born in the east. At a young age he loved to build and create. Corkitron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Corkitron Underfoot, Male Halfling Expert 9
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Lapis lazuli (11 gp).


Social Check DCs

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