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NPC Generator

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Advanced [show]


Nim Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He wears a colorful flower in his brown hair. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Hedonist, Forgetful. Bonds: Attractive, Rich, Nature. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Nim Floshem, Male Elf Rogue 7
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Disease. Bonds: Rich. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Hackney, Male Human Aristocrat 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1900 gp. Gold cup set with emeralds (6000 gp).


Social Check DCs


Burto Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. He has styled his auburn hair well, parting it to the right. This green eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Roofer for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Fearful. Bonds: Job, Rich, In love. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Burto Wildheart, Male Halfling Wizard 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Gunter Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a worn and beaten armor. He has white hair. His brown eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: Gunter was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To settle down with his crush; and to reunite with his old friends

Ideals: Impeccable, Logical, Persistence. Bonds: Adventurer, Has a crush. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Devore, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Nicor Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His eyes are black.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Rich, Religious. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Nicor Ennui, Male Tiefling Rogue 7
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 19 (+4)15 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 14
Languages Common, Goblin, Dwarven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs

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