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NPC Generator

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Advanced [show]


Foxilon Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy green suit and is in decent physical shape. His red hair, when down, is lengthy. He has a dull look in his blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: Foxilon lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister

Ideals: Logical, Fighting. Flaws: Greedy. Bonds: Attractive, Family, Adventurer. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Foxilon Thorngage, Male Halfling Commoner 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Andram Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and curly. His eyes, though not visible through his cowl, are red.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: Gifted from a young age, Andram studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Andram Pride, Male Tiefling Rogue 14
Medium (6'4") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 42 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 16 (+3)21 (+5)
Skills Arcana +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Peridot (20 gp). Jasper (20 gp). Amber (140 gp). Aquamarine (500 gp). Hematite (10 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Lapis lazuli (10 gp). Deep green spinel (140 gp). Pink pearl (140 gp).


Social Check DCs


Jabbie Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His golden hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant gray.

Personality: He dislikes all the random violence that takes place in the west. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. After months of barely getting by, Jabbie managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Flaws: Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Jabbie Dunben, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 8 (-1)10 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 23000 cp.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He keeps his blonde hair in a pixie cut. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Krimmon was born on a far southern desert where he grew up under the tutelage of his mother, an expert Spy. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Krimmon Stoutman, Male Halfling Monk 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +7, History +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Gold music box (2000 gp). Old masterpiece painting (1500 gp).


Social Check DCs


Nithther Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His crest, while still mostly bronze, has prominent grey streaks. His gold eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Laborer and found it very stressful. He has set out to sabotage the competition.

Motivation: He's in love; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Job, Has a crush. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Nithther Beryntolthropal, Male Dragonborn Ranger 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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