Ahrim Guile, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the north. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Pacifist. Flaws: Addict, Shy. Bonds: Rich, Mentor. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
Possessions: Sard (20 gp). Black pearl (1200 gp). 1 Minor magic item.
Theodoric Shelby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He wears his brown hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Courier. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Nature. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 300 gp.
Akmen Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Akmen was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Ugly. Bonds: Poor, Enemies, Criminal record, Military. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1700 gp. Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1200 gp).
Tarhun Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He keeps his long red crest kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Mundane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
Arnold Colton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Glassblower in town.
History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He uses money and sex appeal to get what he needs; and to be a painter again
Ideals: Extrovert. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 sp. Deep blue spinel (1300 gp). Lapis lazuli (13 gp). Brown-green garnet (110 gp). Fire opal (1100 gp). Coral (110 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!