Aelar Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this man wears a custom-built plate barding that's adorned with green lining and desert motifs. His golden hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and expand his business
Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Qemuel Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple black robe with yellow stripes complete with hood. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born into a rich family. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Impulsive. Bonds: Rich, In love. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: Amber (60 gp). 1 Minor magic item.
Radomir Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Radomir would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Radomir took refuge in the large cave and found the beat up sickle and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Nature. Occupation: Courier
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Marlee, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears yellow painted combat armor at almost all times. His hair is black and curly. His hazel eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the west. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Pacifist, Impeccable. Flaws: Antagonistic. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. Black velvet mask with numerous citrines (90 gp). 1 Masterwork Common Melee.
Tharivol Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He sports a long auburn beard, and similarly colored long hair. He has a dull look in his hazel eyes.
Personality: He has always had a great fascination with Elven culture. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tharivol took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To protect his home; and he would like to get married and retire
Flaws: Racist. Bonds: Immigrant, Nature, Has a crush, Guardian. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. 1 Silk rope.
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