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Advanced [show]


Einkil Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He keeps his blonde hair in a flapper bob. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a slaver, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Einkil took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his absent father

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Einkil Broodfist, Male Dwarf Adept 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)12 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Lindsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He keeps his long golden hair kept up in a rat tail. He has a dull look in his gray eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Carpenter business at a young age. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 8 years.

Motivation: He is wracked by social anxiety; and a deep hatred of gnolls

Flaws: Fearful. Bonds: Enemies, In love, Job, Nature. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Lindsey, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp.


Social Check DCs


Trail Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports brown clothing, slightly heavier than average wear. His fur is cinnamon, silky, and of moderate length. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Trail studied abroad. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Trail Thundercloud, Male Tabaxi Adept 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple brown robe with violet stripes complete with hood. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Baern Eversharp, Male Dwarf Cleric 6
Medium (4'0") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black, dusty cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kilvar was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Joker, Extrovert. Flaws: Addict. Bonds: Attractive, Job, Has a crush. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Kilvar Brazzik, Male Dwarf Adept 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 3 Smokesticks.


Social Check DCs

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