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Wrenn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: Wrenn was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Wrenn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Selfish. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Wrenn Ningel, Male Gnome Warlock 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 5000 cp. 4 Alchemist’s fire. 2 Thunderstones. 4 Holy water.


Social Check DCs


Qualen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a violet suit. He is tall, broad shouldered and powerfully built. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Qualen is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: Gifted from a young age, Qualen studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted arcane powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qualen Oomtrowl, Male Gnome Adept 13
Small (3'2") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 81 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 pp. Emerald (1000 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries a battered shield and tarnished ceremonial dagger as well. He wears a deerstalker hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Tethren Flaw, Male Tiefling Barbarian 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aura Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He wears his cinnamon fur down. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Bather business at a young age. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and expand his business

Flaws: Shy, Impulsive. Bonds: Attractive, Job, Family. Occupation: Bather

Voice: French accent

Attributes [hide]

Aura Of Spirit, Male Tabaxi Monk 4
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Langdon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Extrovert, Fighting. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Odo Langdon, Male Human Ranger 11
Medium (5'10") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 700 gp. Aquamarine (1300 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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