Cimer Glory, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Spice Merchant, who enjoyed hunting, Cimer was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Miller like his mother before him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new miller responsibilities is difficult
Flaws: Antagonistic. Bonds: Nature, Attractive, Job, Debt. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 56 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 19 (+4) | 16 (+3) | 21 (+5) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Draconic, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1100 pp. Eye agate (16 gp). Alexandrite (200 gp). Sard (60 gp). Bloodstone (60 gp). Citrine (60 gp). Deep blue spinel (200 gp). Tourmaline (70 gp). Malachite (16 gp). Zircon (60 gp). Chrysoberyl (70 gp). Coral (70 gp). Rich purple corundum (1100 gp). Banded agate (16 gp). Golden pearl (70 gp). Red spinel (70 gp). Citrine (60 gp). Black pearl (200 gp). Chrysoberyl (70 gp). Malachite (16 gp). Alexandrite (200 gp). Sardonyx (60 gp). Red-brown spinel (70 gp). Azurite (16 gp). 1 Medium magic item.
Roondar Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a black broad hat and black clothes. He has a moderate pudge and is not very fit. He keeps his long auburn hair kept up in a rat tail. He has violet eyes and a black hat with a tan feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.
History: Roondar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he wants to get laid
Flaws: Shy, Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 45 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: Red spinel (140 gp). Star rose quartz (40 gp). Chalcedony (40 gp). 1 Minor magic item.
Windy Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His gray fur is unkempt and raggedy. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 15)
Armor Class 15
Hit Points 166 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
Possessions: 600 pp. Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (4000 gp). Jeweled electrum ring (4000 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (700 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Medium magic item.
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is slicked back into a classic pompadour. His green eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.
History: Cloak was raised in a hard working conservative environment. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Entrepeneur. Bonds: Slave, Job, Adventurer, Family. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Terran, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2100 gp. Red spinel (90 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Rose (30 gp). Aquamarine (1100 gp). Black pearl (1100 gp). Sard (30 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.
Tordek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His black hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small desert village. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Racist, Fearful. Bonds: Slave, Nature. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp.
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