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Advanced [show]


Ahrim Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He keeps his silver hair in a pixie cut. He has white eyes.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Insane. Bonds: Criminal record, Nature, Adventurer. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Vigil, Male Tiefling Barbarian 2
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 380 gp. 1 Superior lock.


Social Check DCs


Baradad Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black crest is long and unkept. His red unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Dyer for hire.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Baradad Pyraxtallinost, Male Dragonborn Adept 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Adventurer for hire.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Selfish. Bonds: Military, Job, Family. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Veit Steelfist, Male Dwarf Fighter 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 70 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)10 (+0) 12 (+1)7 (-2)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Blue quartz (11 gp). Onyx (60 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Dynamic Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'4", this man is well dressed, constantly wearing a blue suit, yellow shirt, and blue tie. His fur is short and brown. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: He was raised in a island tribe. Through the years after Dynamic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dynamic's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Disease, Insane, Antagonistic. Bonds: Adventurer, Nature. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Dynamic Fang, Male Tabaxi Expert 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue top hat and blue clothes and is in decent physical shape. His golden hair is styled in orderly dreadlocks. He has brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the south to a Jeweler, Balimaar learned a great deal about his mother's area of expertise. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Artistic, Gifted. Bonds: Job. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Balimaar Stansfield, Male Human Wizard 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 120 gp. 1 Masterwork manacles.


Social Check DCs

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