Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Junk Dealer. He carries with him a set of pickaxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His orange fur is lengthy. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with finding treasure.
History: Art was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He wants revenge against gnolls; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Enemies, Adventurer, Attractive, Job. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 18
Languages Common, Undercommon, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Blue quartz (14 gp). Rock crystal (80 gp). Black opal (600 gp). Fiery yellow corundum (600 gp). Fiery yellow corundum (600 gp). Sardonyx (80 gp). Pink pearl (50 gp). Tiger eye turquoise (14 gp).
Nordak Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a black costume with the symbols of the sun god on his torso. His skin is also unnaturally pale. He keeps his long golden hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Ugly, Mundane, Shy, Addict. Bonds: Immigrant. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnome, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.
Carrie Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is silver, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Carrie speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Carrie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Carrie was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Attractive. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1 Darkwood Buckler. 1 Breastplate.
Crampernap Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.
History: Born in the south to a Blacksmith, Crampernap learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 200 gp. Zircon (40 gp). Tourmaline (40 gp). Deep blue spinel (300 gp). Sard (40 gp). 1 Half-Plate.
Raymond Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. He wears a wide-brimmed hat to cover his moderate length blonde hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Revenge.
Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Poor, Enemies. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 400 sp. 2 Holy water.
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