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NPC Generator

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Advanced [show]


Lewis Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a tan low-cut shirt, and a broad hat upon his head. He has golden hair. He has amber eyes and a black hat with a tan feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Miner, who enjoyed hunting, Lewis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up trident and armor he uses now. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Artistic. Bonds: Attractive, Nature, Family. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Lewis Mystralath, Male Half-Elf Cleric 4
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs


Osco Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His chestnut hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Osco lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and he has a crush on the local fisher

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Attractive, Has a crush. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Osco Quickstep, Male Halfling Rogue 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 gp.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Gerald Bentham, Male Human Barbarian 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Servant for hire.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and wants to open a new tavern

Ideals: Logical. Bonds: Attractive, Guardian, Rich, Job. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Wymar Adley, Male Human Cleric 2
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3000 cp.


Social Check DCs


Zepar Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is unkempt and raggedy. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Zepar Loathe, Male Tiefling Barbarian 18
Medium (6'10") Tiefling, True Neutral (CR 18)
Armor Class 12
Hit Points 160 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +8, Athletics +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +7

Possessions: 15000 gp. Silver pearl (70 gp). Bloodstone (60 gp). Onyx (60 gp). Red spinel (70 gp). Brown-green garnet (70 gp). Chrysoberyl (70 gp). Obsidian (5 gp). Carnelian (60 gp). Deep green spinel (70 gp). Blue star sapphire (700 gp). Black star sapphire (700 gp). Chrysoberyl (70 gp). Freshwater pearl (5 gp). Rose (60 gp). Aquamarine (400 gp). Blue sapphire (700 gp). Deep blue spinel (400 gp). Chrysoberyl (70 gp). Blue quartz (5 gp). Amethyst (70 gp). Coral (70 gp). Moss agate (5 gp). Zircon (60 gp). Eye agate (5 gp). Fiery yellow corundum (700 gp). Coral (70 gp). Deep blue spinel (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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