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Koeth Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel feathered hat and pastel clothes. His silver hair is thinning but still full. He has gleaming, smiling blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Barber in town.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Koeth Ethanasath, Male Elf Fighter 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His brown hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.

History: Joser was raised in a hard working conservative environment. When Joser reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better world.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Job, Military. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Joser Warmwater, Male Halfling Warrior 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills History +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man prefers to wear grey pants and tee shirts. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Sapply was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Sapply abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Sapply Gimlen, Male Gnome Fighter 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long beige fur kept up in a rat tail. His yellow eyes peer out from beneath his top black hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Cask Mist, Male Tabaxi Ranger 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp).


Social Check DCs


Patrin Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His white crest is unkempt and raggedy. His gold eyes peer out from beneath his top yellow hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Patrin grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and he's attracted to the pc

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Adventurer. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Patrin Turnuroth, Male Dragonborn Cleric 5
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Chrysoprase (20 gp). Black opal (1000 gp). 1 Minor magic item.


Social Check DCs

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