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Advanced [show]


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this eastern man wears a tan cloak and cross-gartered green stockings. His hair is short and white. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Dain lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Family. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Dain Loderr, Male Dwarf Bard 4
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Galinndan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His red hair is cut short. His eyes are violet and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the north. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. Recently the stress of being a Crown-heir has made it difficult for him to sleep.

Motivation: He has comitted a past crime that haunts him to this day; and to be a doctor again

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Galinndan Amastacia, Male Elf Paladin 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 12000 cp. Brown-green garnet (90 gp). Malachite (15 gp).


Social Check DCs


Dayereth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. He has a small bristly mustache and wavy golden hair. His eyes are green and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Dayereth Qualanthri, Male Elf Rogue 4
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 6000 sp. Tiger eye turquoise (8 gp). 1 Bullseye lantern. 1 Climber’s kit. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. His black crest is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Gifted from a young age, Tarhun studied abroad. After coming to the age of reason, Tarhun took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he wants to meet his childhood hero

Ideals: Gifted, Persistence. Bonds: Attractive, Poor, Immigrant. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Tarhun Wivvyrholdalphiax, Male Dragonborn Expert 6
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Bernard Vance, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His brown hair is still thick. This hazel eyed northerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Bernard Vance, Male Human Druid 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs

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