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Advanced [show]


Sethrekar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green costume with the symbols of death on his torso. His rusty crest is still thick. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fortune-teller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sethrekar Ebynichtomonis, Male Dragonborn Monk 11
Medium (6'2") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills History +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2800 gp. Aquamarine (700 gp).


Social Check DCs


Beloril Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: Beloril hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of eastern immigrants he idolized his father. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Beloril Ungart, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Blacksmith uniform. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Further expansion of business; and to be a mayor again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Gunter Galanodel, Male Half-Elf Warrior 13
Medium (5'7") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 62 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Investigation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 400 pp. Deep blue spinel (1200 gp). Peridot (70 gp). Violet garnet (1200 gp). Hematite (15 gp). Tiger eye turquoise (15 gp). Rock crystal (70 gp). Red-brown spinel (60 gp). Malachite (15 gp). Fiery yellow corundum (800 gp). Sard (70 gp).


Social Check DCs


Oloric Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Poor, Religious. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Oloric Silverstone, Male Dwarf Paladin 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 117 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)18 (+4) 9 (-1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Auran, Draconic, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (90 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. With a patchy black beard and wild black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Orsik lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Flaws: Addict, Selfish, Antagonistic. Bonds: Family, Nature, Rich. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Orsik Strakeln, Male Dwarf Expert 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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