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Advanced [show]


Nimble Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He carries with him a set of shortbows on his belt, each one with a emerald on the hilt. He keeps his long lavender fur kept up in a rat tail. He has a dull look in his yellow eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Nimble lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Fighting, Joker, Artistic. Bonds: Adventurer, Family, Job. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Nimble Buttons, Male Tabaxi Aristocrat 10
Medium (5'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His black hair is heavily combed to the left. His red eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Barakas Bedlam, Male Tiefling Aristocrat 6
Medium (5'11") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Darrow TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He has shaved his head bald. He is baby faced.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and to protect his home

Ideals: Gifted. Bonds: Criminal record, Religious, Adventurer, Guardian. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Darrow TellPenny, Male Halfling Adept 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp). 1 Masterwork manacles.


Social Check DCs


Lamlûg Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. He has a dull look in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Joker, Fighting. Bonds: Nature, Slave, Adventurer. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Lamlûg Tindall, Male Half-Orc Druid 3
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Athletics +5, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Hamil studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Gifted, Justice. Bonds: Rich, Nature, Adventurer. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hamil Warmwater, Male Halfling Adept 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Celestial, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs

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