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Advanced [show]


Megged Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy red beard and wild red hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Megged Ainsley, Male Half-Orc Ranger 8
Medium (6'8") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Celestial, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40 pp. Blue star sapphire (1200 gp). Bloodstone (80 gp). Violet garnet (600 gp). Black pearl (600 gp).


Social Check DCs


Nirgel Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. He is physically well-built. His hair is red and curly. His black unseeing eyes seem to look past you.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: Nirgel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Nirgel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nirgel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Flaws: Disease, Racist, Selfish. Bonds: Poor, Criminal record. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Nirgel Revile, Male Tiefling Adept 6
Medium (6'4") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is blonde and very short. He has gleaming, smiling blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Kildrak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Flaws: Depressed, Disease, Insomniac. Bonds: Rich, Family. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Kildrak Fallack, Male Dwarf Warlock 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 3000 gp. Gold music box (2000 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1100 gp). Sapphire pendant on gold chain (2600 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (2600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern man wears pastel trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Beloril does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Beloril reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Beloril Strakeln, Male Dwarf Rogue 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Adventurer, Military. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Hupe Goldfound, Male Halfling Commoner 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 23 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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