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Advanced [show]


Kipper Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Engraver. His hair is always cut to a buzz. His violet eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Poor, Nature. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Kipper Oomtrowl, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Robert York, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Robert will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Religious. Occupation: Scribe

Voice: German accent

Attributes [hide]

Robert York, Male Human Bard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Coral (160 gp). 1 Banded mail.


Social Check DCs


Dimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: Overbrimming with self-confidence, Dimble isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He takes great joy in being the best Herbalist in town.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.

Motivation: To unite with his brother; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Job, Religious, Enemies, Family. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dimble Albaratie, Male Gnome Cleric 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 2000 gp. Tourmaline (150 gp). Zircon (20 gp). Deep green spinel (150 gp). Deep green spinel (150 gp). Onyx (20 gp). Blue sapphire (1500 gp). Chalcedony (20 gp). Silver pearl (150 gp). Blue-white diamond (4000 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Rich purple corundum (1500 gp). Blue quartz (10 gp). Brown diamond (4000 gp). 1 Medium magic item.


Social Check DCs


Immeral Raethran, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered west to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Insane, Forgetful, PTSD, Addict. Bonds: Rich. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Raethran, Male Elf Aristocrat 11
Medium (5'0") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Rock crystal (30 gp). Black pearl (1000 gp). Star rose quartz (30 gp). Star rose quartz (30 gp). Zircon (30 gp). Deep green spinel (130 gp). Pink diamond (4000 gp). Rhodochrosite (16 gp).


Social Check DCs


Habor Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is purple and curly. His red eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Habor hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Habor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Habor. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Criminal record, Enemies. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Habor Creed, Male Tiefling Druid 2
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp.


Social Check DCs

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