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NPC Generator

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Advanced [show]


Keth Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries shortspears. His silver hair is knotted and matted. His brown unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Keth Marlowe, Male Half-Orc Rogue 10
Medium (5'1") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills Arcana +7, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Terran, Gnome
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Bulzo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Halfling people; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Racist, Insomniac. Bonds: Poor, Family, Mentor. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Bulzo Whispermouse, Male Halfling Ranger 9
Small (2'10") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 29 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries morningstars. His fur is short and yellow. His eyes are a pleasant green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Justice, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Right-Handed Of Winter, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 102 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 9 (-1)17 (+3)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 120 pp. Tiger eye turquoise (8 gp). Blue quartz (8 gp). Banded agate (8 gp). Chalcedony (50 gp). Tourmaline (60 gp). Brown-green garnet (60 gp). Freshwater pearl (8 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple brown robe with white stripes complete with hood. His small hat is riddled with cuts and holes. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born several months after his mother was called into army service. When Qemuel reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and doesn't want to be a sailor and was forced into it by his family

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Military. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Qemuel Pain, Male Tiefling Barbarian 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 20 pp. Moonstone (60 gp). Red garnet (120 gp). Freshwater pearl (10 gp).


Social Check DCs


Gimurt Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has wavy auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Persistence, Gifted. Bonds: Poor, Attractive. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Gimurt Bofdann, Male Dwarf Wizard 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 37 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Investigation +3, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2500 gp. Rose (30 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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