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NPC Generator

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Advanced [show]


Donaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan painted combat armor at almost all times. His crest is short and red. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Donaar has worked very hard to control his curse. After a long history of fighting, Donaar and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Disease. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Donaar Gygazzylyshrift, Male Dragonborn Barbarian 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gûnd Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large white jacket. His head has been shaved. His eyes are brown and beady.

Personality: He dislikes all the random violence that takes place in the east. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Philantrophist, Athletic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Gûnd Blackwood, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely brown suit with pastel socks and a vest with buckled shoes. His blonde hair is heavily combed to the right. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful wizard made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Miller

Voice: French accent

Attributes [hide]

Anverth Wildwander, Male Gnome Rogue 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10000 cp. Eye agate (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Sage soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Sage

Voice: French accent

Attributes [hide]

Ernest Koehlanna, Male Half-Elf Wizard 15
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 57 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +8, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 6000 gp. Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (3000 gp). A small bag of saffron. (60 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (200 gp). A small bag of saffron. (60 gp). Brass mug with jade inlays (200 gp). Silver ewer (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.


Social Check DCs


Korfel Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. With bright auburn hair and a scraggly beard. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister; and to reunite with his old friends

Ideals: Athletic, Artistic. Bonds: Adventurer, Rich, Family. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Korfel Dalanthan, Male Elf Fighter 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 sp.


Social Check DCs

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