Ernest Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a blue and white robe with the hood down. His red hair is singed and shortened. His blue eyes peer out from beneath his deerstalker blue hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Ernest was born in the east. At a young age he loved to build and create. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2500 gp. Bloodstone (60 gp). Bloodstone (60 gp). Iolite (60 gp). Violet garnet (400 gp). Hematite (7 gp). Star rose quartz (60 gp). Sard (60 gp). 1 Minor magic item.
Ombul Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length white hair. His amber unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Ombul and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Carpenter
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 67 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 120 pp. Rose (50 gp). Zircon (50 gp).
Mindartis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large red jacket. His golden hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5
Possessions: 40 pp. Banded agate (14 gp). 1 Good lock.
Alston Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.
Motivation: Gnomish compassion; and his relatives are trying to arrange a marriage
Ideals: Professionalism, Justice. Flaws: Racist. Bonds: Military, Family. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
Khrosh Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Interpreter. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Khrosh wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.
History: Khrosh hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's in love; and a deep hatred of orcs
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Enemies, Criminal record, Has a crush. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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