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Advanced [show]


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His blonde hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: Fonkin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Fonkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Military, Nature, Adventurer. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Fonkin Daergel, Male Gnome Adept 9
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 76 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)13 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1600 gp. Fire opal (800 gp). Violet garnet (1500 gp). Smoky quartz (60 gp).


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He sports a long blonde beard, and similarly colored long hair. His eyes are violet and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Boddynock was born the youngest of three triplets. Through the years after Boddynock was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Boddynock's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Wizard 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 900 sp.


Social Check DCs


Gilbert Stanford, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He wears his golden hair up. His hazel eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: To reunite with his absent mother; and wants to raise his children well

Flaws: Disease, Insane, Insomniac. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Gilbert Stanford, Male Human Bard 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Krakhorn Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, tan cloak. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Disease. Bonds: Job, Military. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Krakhorn Fidget, Male Half-Orc Fighter 3
Medium (5'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Thamior Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man prefers to wear blue clothing when he does not wear armor. His clothes are grease stained in places. He has moderate length brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Butcher, who enjoyed hunting, Thamior was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Adventurer, Nature. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Thamior Estevan, Male Half-Elf Warrior 14
Medium (4'10") Half-Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 101 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 18 (+4)13 (+1)
Skills Sleight of Hand +6, Survival +9
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Malachite (9 gp). Silver pearl (160 gp). Tiger eye turquoise (9 gp). Deep blue spinel (600 gp). Fiery yellow corundum (1400 gp). Aquamarine (600 gp). Rock crystal (20 gp). Eye agate (9 gp). Deep green spinel (160 gp). Star rose quartz (20 gp). Deep green spinel (160 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (600 gp). Blue quartz (9 gp). Black pearl (600 gp). Banded agate (9 gp). 1 Medium magic item.


Social Check DCs

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