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NPC Generator

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Advanced [show]


Fabien Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his white hair. His green eyes peer out from beneath his feathered tan hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Fabien Pilwicken, Male Gnome Monk 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Thomas Gentry, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. His gray unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: He was raised by priests from a young age. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Religious, Mentor, Slave. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Thomas Gentry, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Reynard Morley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright brown suits and hats. His black hair has been sun bleached extensively. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Rich, Nature. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Reynard Morley, Male Human Monk 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)12 (+1) 15 (+2)18 (+4)
Skills Acrobatics +8, Medicine +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +6

Possessions: 1500 gp. Brown-green garnet (150 gp). Chalcedony (50 gp). Rock crystal (50 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). Golden pearl (150 gp). Freshwater pearl (10 gp). Chrysoberyl (150 gp). White pearl (150 gp). Hematite (10 gp).


Social Check DCs


Aelar Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his longsword always slung over his shoulder. He has a moderate pudge and is not very fit. His hair is golden, silky, and of moderate length. He has hazel eyes.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Aelar studied abroad. He has had some formal painting training, and achieved minor success. He was granted martial powers by his dying sister.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Military. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Aelar Eathalena, Male Elf Commoner 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 sp. Pink pearl (50 gp). Rose (60 gp). Red spinel (50 gp).


Social Check DCs


Gilthur Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy blue suit. His brown hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gilthur was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Gifted, Justice. Bonds: Attractive, Religious, Nature, Has a crush. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Gilthur Frostbeard, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs

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