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NPC Generator

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Advanced [show]


Caeldrim Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His eyes are likewise green.

Personality: Eccentric and domineering, Caeldrim will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caeldrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Caeldrim Wilmont, Male Half-Elf Monk 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Ralf Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. He has shaved his head bald. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor, Military. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Hybrid, Male Half-Elf Sorcerer 15
Medium (5'8") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 43 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 7000 gp. Blue quartz (5 gp). Hematite (5 gp). Hematite (5 gp). Freshwater pearl (5 gp). Peridot (20 gp). Pink pearl (150 gp). Tiger eye turquoise (5 gp). Sard (20 gp). Alexandrite (400 gp). Violet garnet (400 gp). Aquamarine (400 gp). Bloodstone (20 gp). Rock crystal (20 gp). Blue quartz (5 gp). Malachite (5 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sark Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears violet painted combat armor at almost all times. He wears his brown hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Sark has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He is content.

Flaws: Addict, Disease, Impulsive, Mundane. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Sark Soames, Male Half-Orc Aristocrat 12
Medium (5'9") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +6, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Valafar Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is short and purple. His black unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Passionate, Joker, Logical. Flaws: Disease. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Valafar Creed, Male Tiefling Commoner 5
Medium (6'5") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Deception +5, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a slight overbite and is overall scrawny. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Trey studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Animal Trainer.

Motivation: Human compassion; and he feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Fearful, Racist. Bonds: Job. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Trey Stapleton, Male Human Monk 6
Medium (5'7") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Orc, Gnome, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Red spinel (100 gp). 1 Minor magic item.


Social Check DCs

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