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NPC Generator

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Advanced [show]


Halimath Horineth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His hair is long and white with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his brother.

Bonds: Guardian, Religious, Family, Adventurer. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Halimath Horineth, Male Elf Barbarian 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rimple Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He wears a blue shirt with thin black vertical stripes and grey pants. He has a brown handlebar mustache and slicked back brown hair. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Rimple was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rimple's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Has a crush. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rimple Fiddlefen, Male Gnome Paladin 14
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 141 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1100 pp. Golden pearl (50 gp). Pink pearl (50 gp). Zircon (30 gp). Jasper (30 gp). Brown diamond (8000 gp). Carnelian (30 gp). Fiery yellow corundum (500 gp). Golden pearl (50 gp). Moonstone (30 gp). Onyx (30 gp). Lapis lazuli (14 gp). 1 Medium magic item.


Social Check DCs


Azzakh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His copper crest is slicked back into a classic pompadour. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home; and to clean up the streets

Ideals: Entrepeneur. Flaws: Addict, Disease, Ugly. Bonds: Rich, Guardian. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Azzakh Norixius, Male Dragonborn Warlock 8
Medium (6'1") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ûkshak Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his chestnut hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Ûkshak grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ûkshak took refuge in the large cave and found the beat up club and armor he uses now. He has achieved small success as a Barkeep.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Logical. Bonds: Job, Adventurer, Nature, Rich. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Ûkshak Payton, Male Half-Orc Ranger 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 18 (+4)9 (-1) 15 (+2)13 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Bloodstone (40 gp). Malachite (11 gp). Deep blue spinel (1000 gp).


Social Check DCs


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy blue pantaloons and a brown scarf. His golden hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Kellen Garrick, Male Gnome Ranger 13
Small (3'8") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 108 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Athletics +6, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 500 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold and topaz bottle stopper cork (700 gp). Jeweled gold crown (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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