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NPC Generator

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Advanced [show]


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with violet socks and a vest with buckled shoes. His hair, while still mostly silver, has prominent grey streaks. He has blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Slave Trader, Calcitro learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Calcitro and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Job, Rich, Religious, Family. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Calcitro Wildheart, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gorbundus Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His scarlet crest has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Gorbundus Pfaphnyrennish, Male Dragonborn Rogue 6
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. Red spinel (70 gp). Pink pearl (70 gp). Jasper (30 gp).


Social Check DCs


Solomon Hayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long blonde beard, and similarly colored long hair. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Artistic. Flaws: Antagonistic, Hedonist, Insane. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Solomon Hayden, Male Human Wizard 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Athletics +5, Insight +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Just what you see.


Social Check DCs


Grumbar Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying red hair a little too much giving a sharp red color. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Entrepeneur, Athletic, Impeccable, Joker. Bonds: Slave. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Grumbar Roscoe, Male Half-Orc Paladin 16
Medium (6'0") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 96 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Obsidian (13 gp). Rich purple corundum (1400 gp). Deep green spinel (80 gp). Pink pearl (80 gp). Violet garnet (900 gp). Freshwater pearl (13 gp). Tourmaline (80 gp). Obsidian (13 gp). Azurite (13 gp). Hematite (13 gp). Sard (40 gp). White pearl (80 gp). Golden yellow topaz (900 gp). Hematite (13 gp). Deep blue spinel (900 gp). Tiger eye turquoise (13 gp). Obsidian (13 gp). Sardonyx (40 gp). Blue diamond (8000 gp). Black pearl (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nalral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears many layers of old clothing at all times, and his gloved hand is found clutching a shortbow. He wears a small hat to hide his balding. His eyes are brown and catlike.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Nalral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Bounty Hunter, Nalral learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Military, Job. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalral Torevir, Male Dwarf Monk 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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