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Charles Weld, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has achieved small success as a Assassin.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Charles Weld, Male Human Fighter 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Orsik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Insomniac. Bonds: Military, Slave, Job. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Orsik Hammerstone, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp. Hematite (11 gp). Blue quartz (11 gp).


Social Check DCs


Marbas Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in brown turtlenecks beneath a black coat with green slacks. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marbas took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Marbas Agony, Male Tiefling Rogue 11
Medium (6'4") Tiefling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Ignan, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Paggen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and wears a faded coat and loose pants complete with top hat. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he seems to be bored by most things

Flaws: Ugly, Insane, Emotional, Mundane. Bonds: Family. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Paggen Gimlen, Male Gnome Cleric 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His tied-back hair is silver. His eyes are a pleasant amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Rich, Attractive, Religious, Slave. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Roland Enfield, Male Human Monk 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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