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NPC Generator

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Advanced [show]


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. His gray unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. A freak accident while working with his Ploughman mother left him crippled. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Hupe Stoutman, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 7000 sp. Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp).


Social Check DCs


Thorpe Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Thorpe hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Yochlol in disguise. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Thorpe Porridgepot, Male Halfling Bard 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Deep blue spinel (400 gp).


Social Check DCs


Morkral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Born to a Marshal, his mother struggled to pay the bills. Morkral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting, Persistence. Bonds: Criminal record, Poor, Nature. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Morkral Burrowfound, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (600 gp). Silver ewer (80 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan trousers with black and violet striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Barendd studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Barendd Fireforge, Male Dwarf Expert 3
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)14 (+2) 12 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Bork Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a red top hat and red clothes, and he perpetually has his flail ready. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bork is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Shepherd, but he got bored and became a Soapmaker. He has achieved small success as a Soapmaker.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Impeccable, Justice. Flaws: Disease. Bonds: Job. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Bork Tickle, Male Half-Orc Aristocrat 6
Medium (6'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)7 (-2) 9 (-1)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Peridot (60 gp). White pearl (150 gp). Rose (60 gp).


Social Check DCs

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