Mordai Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long blue hair is drawn into a two foot long braid. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions.
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive, Religious. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 120000 cp. Star ruby (1400 gp). Red-brown spinel (60 gp). Golden yellow topaz (900 gp). Tourmaline (60 gp). 1 Minor magic item.
Thamior Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. He has several tiny emerald earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: Thamior lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and an old rival family wants him found
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Holy water.
Uraim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes are a pleasant violet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north to a Knight, Uraim learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero
Ideals: Optimist, Impeccable. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 90 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 2000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Gold dragon comb with red garnet eye (1400 gp). Gold music box (1000 gp). Gold and topaz bottle stopper cork (1400 gp). Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Cooper, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. His white hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Joker, Gifted. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Dynamic Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He has moderate length gray fur. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Dynamic has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Revenge; and many orcs want him driven away
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 400 gp. Violet garnet (1200 gp). Blue quartz (13 gp). Black opal (1000 gp). Rose (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!