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Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy green suit. He has a small bristly mustache and wavy brown hair. He has amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to reunite with his absent mother

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Thamior Iranapha, Male Elf Adept 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Moonstone (80 gp).


Social Check DCs


Henry Stafford, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear white tank tops with green pants, and sports empty pouches on his belt. His tied-back hair is black. His half smiles and amber eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. He also is a firm believer in the manly ideal.

History: He was born in a small island village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Henry Stafford, Male Human Cleric 11
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 102 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)16 (+3) 13 (+1)12 (+1)
Skills Arcana +7, Insight +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Infernal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 330 pp. Gold music box (2000 gp). An abacus with copper, silver and gold markers (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He wears his white hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a poor family in the city he treasured whatever gifts he got. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Antagonistic, Insane, Fearful. Bonds: Poor, Family. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Kelter Goodearth, Male Halfling Fighter 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 73 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 17 (+3)18 (+4) 15 (+2)12 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Abyssal, Druidic
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 4000 sp. Black pearl (1100 gp). Chalcedony (20 gp). Malachite (14 gp).


Social Check DCs


Gomory Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Attractive, Immigrant, Rich. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Gomory Trowbridge, Male Half-Elf Expert 6
Medium (5'4") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Seamstress business at a young age. He struck it rich when he found rare goods in large quantities. He struck the Seamstress job and began his own company from there.

Motivation: Sabotage a competitor; and to be a fortune-teller again

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Dustin Connors, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 10 (+0)18 (+4)
Skills Athletics +5, Deception +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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