Borun Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears bulky brown painted plate armor. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Stylist father left him crippled. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family, Job. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 12)
Armor Class 14
Hit Points 51 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Old masterpiece painting (1400 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item.
Zaffrab Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zaffrab took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Opinionated. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Nature. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 5)
Armor Class 15
Hit Points 41 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: Rock crystal (40 gp). Sardonyx (40 gp). Emerald (1400 gp). 1 Half-Plate. 1 Full Plate.
Eberdeb Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He now owns his own business.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Sensitive, Impulsive. Bonds: Attractive, Mentor. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Immeral Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his halberd ready. He wears his hair in dreadlocks. His eyes are gray and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Bagabug Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is kept up in a ponytail inside a feathered hat. His gray eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Adventurer. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
Possessions: 1100 pp. Silver pearl (110 gp). Alexandrite (800 gp). Blue star sapphire (400 gp). Black pearl (800 gp). Rhodochrosite (4 gp). Moss agate (4 gp). Banded agate (4 gp). Amethyst (110 gp). White opal (400 gp). Coral (110 gp). Tourmaline (110 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Rhodochrosite (4 gp). Moss agate (4 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Azurite (4 gp). 1 Medium magic item.
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