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Advanced [show]


Mantus Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. His white hair is unkempt and raggedy. He has a dull look in his white eyes.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Mantus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Mantus Integrity, Male Tiefling Wizard 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Nirgel Patience, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. He is muscular with a powerful set of arms. He keeps his purple hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.

History: Nirgel hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nirgel took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against goblins; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Hedonist. Bonds: Criminal record, Enemies, Nature. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Nirgel Patience, Male Tiefling Ranger 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp. 3 Tanglefoot bags.


Social Check DCs


Warryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries longbows. His brown hair, when down, is lengthy. His violet unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: Warryn was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease, Lazy. Bonds: Job, Poor, Adventurer. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Warryn Timbers, Male Gnome Bard 5
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. 1 Backpack. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Torinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man dresses in yellow turtlenecks beneath a green coat with pastel slacks. His clothes are grease stained in places. His crest is rusty and curly. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: Born to a Body Guard, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Immigrant, Religious. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Torinn Chumbyxirinnish, Male Dragonborn Aristocrat 5
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Ishgha Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is auburn, silky, and of moderate length. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Ishgha would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ishgha was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.

Motivation: To unite with his sister; and doesn't want to be a navigator and was forced into it by his family

Ideals: Joker. Bonds: Attractive, Military, Family, Debt. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Ishgha Huckabee, Male Half-Orc Wizard 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Ignan, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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