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Advanced [show]


Moon Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, and carries quarterstaffs. His white fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and find a way to reverse the transformation of his sister

Ideals: Fighting, Joker, Pacifist. Flaws: Fearful. Bonds: Rich, Family. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Moon Shore, Male Tabaxi Fighter 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)8 (-1) 17 (+3)16 (+3)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Obsidian (6 gp).


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His white crest is matted, messy, and big. He has gleaming, smiling red eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Donaar was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of goblins; and revenge

Flaws: Ugly. Bonds: Enemies, Slave, Immigrant, Military. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Brass mug with jade inlays (300 gp).


Social Check DCs


Zedaar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. His brass crest is kept up in a ponytail inside a top hat. This red eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Rich, Job. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Zedaar Kimbatuul, Male Dragonborn Rogue 12
Medium (6'1") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Investigation +6, Survival +6
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Carnelian (50 gp). Red garnet (80 gp). Red spinel (80 gp). Amber (80 gp). Lapis lazuli (11 gp). Moss agate (11 gp). Golden pearl (80 gp). Jasper (50 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pandjed Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He has wavy bronze crest. He has gold eyes.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Pandjed studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Pandjed Phrahdrandon, Male Dragonborn Adept 5
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)15 (+2) 18 (+4)14 (+2)
Skills Investigation +5, Perception +7
Senses Passive Perception 17
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Spear In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He has moderate length yellow fur. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spear took refuge in the ruined castle and found the beat up shield and armor he uses now. He was granted divine powers by his dying brother.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Nature, Job. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Spear In Woods, Male Tabaxi Expert 6
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Iolite (50 gp). Jasper (50 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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