Nimble Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red fur. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He keeps his red fur in a pixie cut. His eyes are a pleasant green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Military. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 18)
Armor Class 11
Hit Points 125 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Goblin, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 3 |
Possessions: 500 pp. Gold cup set with emeralds (6000 gp). Gold dragon comb with red garnet eye (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (200 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Old masterpiece painting (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (1600 gp). Carved bone or ivory statuette (90 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (2900 gp). 1 Major magic item.
Mhurren Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is matted, messy, and big. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Cook. He is an amazing painter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Cook and found it very stressful. He inherited the family business which he has now maintained for 6 years.
Motivation: Retire the richest man in the west; and to be a mayor again
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Cook
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp.
Ahvain Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp. Sard (80 gp).
Ernest Sheldon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast island. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Joker. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Nimble Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His beige fur is still thick. His copper eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: He seems to be bored by most things; and he is content
Ideals: Joker, Optimist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 50 gp.
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