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NPC Generator

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Advanced [show]


Hugh Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Glassblower. He wears a feathered hat to cover his moderate length red hair. His eyes are amber and beady.

Personality: This man loves painting and to teach people painting more than just about anything. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his painting dream.

Motivation: He wants to get laid; and wants a kiss

Ideals: Artistic. Flaws: Ugly, Addict, PTSD. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Hugh Floshem, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs


Shedinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a red top hat and red clothes. He has done his best to style his blue crest to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Baker.

Motivation: Sabotage a competitor; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Racist, Mundane. Bonds: Job, Military, Debt. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Shedinn Orexijandilin, Male Dragonborn Cleric 6
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 18 (+4)14 (+2)
Skills Acrobatics +7, History +5
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 1000 gp. Moonstone (50 gp). Smoky quartz (50 gp). Moss agate (11 gp).


Social Check DCs


Drogo Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His moppish auburn hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Flaws: Racist. Bonds: Attractive, Family, Military, Job. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Drogo Hampton, Male Human Wizard 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. His white fur is knotted and matted. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Wizard 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp. A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs


Art Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His cinnamon fur is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: Born in the west to a Servant, Art learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Servant.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Religious, Job. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Art Of Storm, Male Tabaxi Monk 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6

Possessions: Alexandrite (1200 gp). Coral (90 gp). Citrine (70 gp). Emerald (400 gp). Black pearl (1200 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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