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NPC Generator

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Advanced [show]


Darrak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Gifted, Fighting. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Darrak Silverstone, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Merihim Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears pastel trousers with green and violet striped suspenders. He wears various colorful collared shirts. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Merihim is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Spy. He became a Spy soon after.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Merihim Sanctuary, Male Tiefling Aristocrat 4
Medium (6'5") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 sp. Star rose quartz (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chem Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His small hat is riddled with cuts and holes. His eyes are black and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Chem lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and an old rival family wants him found

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Chem Kindness, Male Tiefling Fighter 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp. 2 Smokesticks.


Social Check DCs


Cory Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is renowned for his bright black suits and hats. His clothes are grease stained in places. His silver hair is long and unkept. His violet eyes peer out from beneath his top black hat.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. Cory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Family, Adventurer. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Cory Coleman, Male Half-Elf Warrior 6
Medium (5'5") Half-Elf, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Orc, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 30000 cp. Rock crystal (60 gp). Black opal (1400 gp). Red spinel (110 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green Stetson hat and green clothes. His orange fur is knotted and matted. He has hazel eyes.

Personality: Nimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Nature, Enemies. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Nimble Thundercloud, Male Tabaxi Bard 18
Medium (6'6") Tabaxi, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 57 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Religion +8, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 1000 pp. Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (3000 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). An abacus with copper, silver and gold markers (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold music box (2000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (400 gp). Silver ewer (60 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). A delicate silver chain set with a tourmaline (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs

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