Veit Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His blonde hair is thinning but still full. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His job bores him to no end. He has decided to make it more interesting.
History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Gifted. Bonds: Nature, Adventurer, Criminal record, Poor. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp. Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His hair is cut close to his head. He is baby faced.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 120 pp.
Ogbur Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His black hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ogbur fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 7 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amethyst (130 gp). Violet garnet (1500 gp).
Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red fur is unkempt and raggedy. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the south. His father was a soldier and died while he was still young. Three was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Uraim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his tan robe and has his kukri always slung over his shoulder. His blonde hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east his family was never financially stable. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Criminal record. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1400 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!