Arannis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Arannis reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and he would like to get married and retire
Flaws: Antagonistic, Impulsive. Bonds: Military, Has a crush, Job. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 96 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant, Draconic
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Silver comb with moonstones (700 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (700 gp). Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His yellow fur has been sun bleached extensively. His eyes are a pleasant green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Spear was born on a far northern plains where he grew up under the tutelage of his father, an expert Merchant. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Artistic. Bonds: Family, Adventurer, Rich, Immigrant. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 340 gp.
Rolf Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a yellow top hat and yellow clothes. He wears a top hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Poor, Mentor, Slave, Criminal record, Religious. Occupation: Slave Trader
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp.
Balimaar Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt, and is pretty ugly. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered
History: Balimaar hails from a village terrorized by goblins. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Miner.
Motivation: He'd like to take his coworkers down a peg; and revenge
Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 400 gp. Obsidian (8 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.
Prâk Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'4". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a scythe. His hair, while still mostly silver, has prominent grey streaks. His amber eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.
History: Prâk was born the youngest of three triplets. In his 15th year, his parents were killed by a gnolls raid, leaving Prâk alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
