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NPC Generator

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Advanced [show]


Adelard Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in brown turtlenecks beneath a black coat with grey slacks. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Adelard Starks, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 8 (-1)17 (+3)
Skills Animal Handling +2, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Blue star sapphire (400 gp). Rock crystal (60 gp).


Social Check DCs


Marbas Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and a wedding ring on his left hand. His dark red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Marbas was born the youngest of three triplets. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insane. Bonds: In love, Criminal record, Family. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Marbas Chaos, Male Tiefling Cleric 2
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Druidic, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Flask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He keeps his orange fur in a pixie cut. His yellow eyes dart from person to person.

Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Treat, Male Tabaxi Fighter 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: Freshwater pearl (11 gp). Jet (130 gp). Jet (130 gp). 1 Breastplate.


Social Check DCs


Zedaar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His rusty crest is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Zedaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Ruler, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Poor, Family. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Zedaar Phrahdrandon, Male Dragonborn Paladin 19
Medium (6'5") Dragonborn, Neutral Good (CR 19)
Armor Class 9
Hit Points 124 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Arcana +8, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +9 / 5d8+3, Ranged +5 / 5d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150333

Possessions: 1800 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cressel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a black collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His brown hair has been sun bleached extensively. His eyes are likewise silver. His teeth are white and perfect.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cressel is combative with any and all who dare try his patience in the slightest.

History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Cressel Dread, Male Tiefling Warrior 7
Medium (6'4") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 9 (-1)20 (+5)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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