Naal Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears green cloth garments or leather armor. His long white hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Ploughman business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Disciplined. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Ghûra Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and wears a violet costume with the symbols of his god on his torso. He has done his best to style his silver hair to look like a famous performer. He has gleaming, smiling amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.
History: Ghûra was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Glassblower soon after.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Poor, Job. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 15)
Armor Class 11
Hit Points 62 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1000 gp. White pearl (120 gp). Silver pearl (120 gp). Chrysoberyl (120 gp). Banded agate (15 gp). Iolite (50 gp). Jasper (50 gp). Rose (50 gp). Peridot (50 gp). Chrysoprase (50 gp). Amethyst (120 gp). Pink diamond (4000 gp). Alexandrite (500 gp). Malachite (15 gp). Lapis lazuli (15 gp). Onyx (50 gp). Jasper (50 gp). Malachite (15 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his copper crest in a flapper bob. He has red eyes and a grey hat with a tan feather.
Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 180 gp.
Vondal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is dressed in a clean green cloak covering his clean studded leather, and his gloved hand is found clutching a whip. He keeps his white hair in a pixie cut. His brown eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Impulsive. Bonds: Adventurer, Job, Religious. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Uncommon Weapon.
Kiirith Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, white, dusty cloak. He wears a colorful flower in his green crest. He has gold eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.
Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help
Flaws: Hedonist. Bonds: Poor, Attractive, Criminal record, Religious, Enemies. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
