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Advanced [show]


Heward Shelby, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Heward Shelby, Male Human Wizard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. Deep green spinel (150 gp).


Social Check DCs


Gimurt Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He is portly but not overly obese. His black hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Expand his business; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Persistence. Flaws: Insane. Bonds: Job, Mentor, Family. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Gimurt Morigak, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp.


Social Check DCs


Tree Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has gray fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Tree Shore, Male Tabaxi Aristocrat 4
Medium (5'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mord Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and blonde with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer, Job. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Mord Kendall, Male Half-Orc Bard 11
Medium (6'3") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 75 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)8 (-1) 9 (-1)11 (+0)
Skills History +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 sp.


Social Check DCs


Therai Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly swords and flails. His purple hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.

Personality: Therai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Therai took refuge in the old dungeon and found the beat up sword and armor he uses now. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Extrovert. Bonds: Criminal record, Attractive, Immigrant, Nature. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Therai Poetry, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs

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