Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His green crest is braided into rings. His gold eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Masterwork Musical instrument.
Oriax Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his dark red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Oriax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Military. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Giant, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. His black hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.
History: Zook was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Persistence. Bonds: Attractive, Military. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp.
Jabbie Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket, and carries sickles. His red hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Artistic, Impeccable. Flaws: Impulsive. Bonds: Family. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Malachite (11 gp). Chrysoberyl (80 gp). Tiger eye turquoise (11 gp). Obsidian (11 gp). 1 Half-Plate. 1 Half-Plate.
Pikar Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His long brown hair reaches down to his waist. His green eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Persistence. Flaws: Depressed, Impulsive. Bonds: Rich. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
